[gd_scene load_steps=2 format=3 uid="uid://k4weetiwhcpd"] [ext_resource type="Texture2D" uid="uid://c1no6awxs1oul" path="res://terrain/2d_lights_and_shadows_neutral_point_light.webp" id="1_m3jip"] [node name="WhiteLight" type="Node2D"] [node name="FloorLight" type="PointLight2D" parent="."] show_behind_parent = true energy = 0.7 shadow_enabled = true texture = ExtResource("1_m3jip") [node name="WallLight" type="PointLight2D" parent="."] show_behind_parent = true energy = 0.3 shadow_enabled = true shadow_item_cull_mask = 2 texture = ExtResource("1_m3jip")