[gd_scene load_steps=3 format=3 uid="uid://cdr6o1cmb3ysg"] [ext_resource type="Texture2D" uid="uid://u5njrs1ljthp" path="res://terrain/tiles/images/wall_right.png" id="1_l0wny"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_u2fvr"] size = Vector2(16, 32) [node name="WallRight" type="Sprite2D"] texture = ExtResource("1_l0wny") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(8, 0) shape = SubResource("RectangleShape2D_u2fvr")