[gd_scene load_steps=3 format=3 uid="uid://cgc1475ljqmnf"] [ext_resource type="Texture2D" uid="uid://dcb0fd1gy0bhq" path="res://terrain/tiles/images/wall_cright_neg.png" id="1_6o724"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_u2fvr"] size = Vector2(16, 16) [node name="WallCRightNeg" type="Sprite2D"] texture = ExtResource("1_6o724") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] visible = false position = Vector2(8, 8) shape = SubResource("RectangleShape2D_u2fvr")